by Admin in
Change Logs
unique items
+ server item tracking
+ upgradable item(s)
+ item level tiers
+ unidentified items
+ item energy + overcharging
+ item variable gem sockets
+ item random elements
+ item dye***

full instancing
+ map channels support
+ map instance support
+ channel busy/full status
+ channel cooldown/lock option
+ auto scale channels
+ channel hop dialog

inventory
+ inventory tab(s)
+ 200% more space
+ item tracking/grouping
+ item tab interdrag

locker upgrade
+ showing upgraded space [now/max]

spell panel
+ showing bound hotkeys (F1-F8)

new battle engine
+ communicated conditions: miss, back, pierce, crit
+ new battle stat: critical hit
+ npc level shown in name over
+ npc skull shown in name (level too high)
+ new party exp share formula

farm / gather tiles
+ dynamic map tiles (gather)
+ attackable map tiles (mine, log, etc)
+ serverside collectable item containers
+ timered + stacked respawning item(s)

transport system 
+ new npc type
+ dynamic warp system
+ eostudio support (transport tab)

paperdoll pagecontroller
+ paperdoll general page
+ paperdoll loadout/cosmetics page
+ paperdoll questbook page integration

paperdoll loadout page
+ paperdoll second loadout tab
+ paperdoll fast switch button
+ paperdoll batle stats replacement

paperdoll cosmetics page
+ paperdoll cosmetics tab
+ paperdoll extra costume slot
+ paperdoll extra wings slot
+ paperdoll extra pet slot
+ paperdoll extra torch slot

paperdoll cosmetic reverse
+ normal armor -> costume slot (no stats)
+ normal hat -> coshat slot (no stats)

crafting updates
+ crafting can require additional currencies
+ crafting ingredients can go above 255+
+ dedicated npc.craft type

lighting engine
+ general map lightmode
+ general masked lightspots
+ general glow effects
+ fireflies, glitters, droplets.
+ godrays, siderays, voidrays.
+ fire, smoke, particles etc.

object gfx animation
+ support for animated object gfx.

dynamic map engine
+ new earthquake (scaling)
+ effects triggered by earthquakes.
+ wind, turbines etc.

day/night engine
+ configurable day/shadow/night duration
+ smooth light transitions
+ server wide day/night cycles

tile effects
+ z layer (raised ground level)
+ sound sfx files (sfx channel)
+ conveyor tiles
+ footstep tiles
+ charged tiles

wall effects
+ forcefield walls
+ glass/seethrough walls

additional map warps
+ quest-locked warp tiles.
+ portal-activated warp tiles.

character render
+ buddy layer
+ buddy layer x2

additional base skins
+ 4 additional skins

SP repurpose
+ changed to serverside value
+ only rechargable by Special Potions

new item types
+ new type: special potion
+ new type: costume type
+ new type: coshat type
+ new type: wings type
+ new type: buddy type
+ new type: torch type

stat refactoring
+ stat-power : + damage, + weight
+ stat-accuracy : + hitrate
+ stat-defense : + armor
+ stat-dexterity: + evade
+ stat-vitality: + hp
+ stat-aura: + mp

item refactoring
+ new item rarity: poor
+ new item rarity: mythical (green)
+ new item element: devine
+ new subtype: instrument
+ new subtype: wedding




game clock adjustments
+ 18% boosted game clock (gamespeed)

connectivity
+ item pub-file sync after login
+ lag/congestion indication icons
+ instant lag notification

Big number support
+ Big exp number support (64-bit)
+ Big stat(s) number support
+ Lvl 252+ support (2-bytes)
+ Weight 252+ support (2-bytes)

admin/debug architecture
+ A-admin level (command list)
+ D-debug level (command list)
+ command server lockdown modes (c/a/d)

bot captcha .v2
+ secured bot captcha communications
+ server enforced bot catpcha

UI adjustments
all new recharged theme
+ classic EO theme is still updated.
+ classic EO theme available as optional theme.
+ topbar: added daytime/night rotation icon
+ topbar: added lightstate icon
+ account management dialog
+ account change email dialog
+ character signup/log date popup
+ added map channels dialog

eomap studio
+ weather and weather zones
+ light editor + day night cycles

map sfx hotspots
+ multiple hotspot sfx buffers
+ realtime hotspot mixing

map format layers
+ additional z-tiles layer(s)
+ additional over-object layer(s)

naming/spacing
+ name reservation system (db)
+ name can have 2 uppercase (eos-side)
+ name can have 2 postfixed numbers

shops
+ general item sell prices
+ drag to sell item (any item*)

eo+ quest engine
+ reversed npc.id StartQuest() lookup
+ added quest prerequisites
+ quest chain support

eo+ quest updates
+ action: showMessage
+ rule: enterArea(rad/line)
+ rule: wearsItems(…)
+ rule: clickedItem(x,y)
+ rule: clickedTile(x,y)
+ rule: clickedObject(x,y)

data format merger
+ new data file formats
+ new (all-in-1) data studio tool
+ auto fallback to english (if no translation)

stats and diagnostics
+ realtime ping graphs
+ ping reset button
+ exp stats reset button
+ best kill reset button

adjustments
+ hotkey interdrag now possible
+ mouseclick pathfind can be disabled
+ mouseclick closeattack can be disabled
+ withdraw specific ammount from locker

account security
+ communicated password encryption
+ hashed db password storage
+ db key split local and remote (eockey-a+b)
+ email change features
+ pw change features
+ pw recovery system

new npc type
+ collectable npc 

npc .pubfile
+ npc idle behaviour
+ npc spawn behaviour (day/night)
+ npc attack behaviour
+ greeting and agro sfx
+ elite-form respawn chance
+ respawns (instanced)
+ follow range
+ idle animation
+ follow range
+ immune

advanced lookup
+ lookup: #item [name]
+ lookup: #npc [name]
+ lookup: #craft [name]
+ lookup: #shop [name]
+ lookup: #locker / #bank

advanced chat filters 
+ improved chat filter
+ server overwrite
+ strict mode, ultra mode

status widget+
+ click to rotate
+ latency widget

item .pubfile
+ tier control
+ energy control
+ socket control
+ variant control
+ element control
+ general sell price
+ target range
+ target AoE

codebase porting 1/2
+ file i/o to wrapper
+ fonts to wrapper
+ mouse to wrapper
+ keyboard to wrapper

config
+ mouse-click pathfind toggle
+ mouse-click closeattack toggle
+ sfx sound volume (0-100)
+ lighting quality toggle
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