
unique items + server item tracking + upgradable item(s) + item level tiers + unidentified items + item energy + overcharging + item variable gem sockets + item random elements + item dye*** full instancing + map channels support + map instance support + channel busy/full status + channel cooldown/lock option + auto scale channels + channel hop dialog inventory + inventory tab(s) + 200% more space + item tracking/grouping + item tab interdrag locker upgrade + showing upgraded space [now/max] spell panel + showing bound hotkeys (F1-F8) new battle engine + communicated conditions: miss, back, pierce, crit + new battle stat: critical hit + npc level shown in name over + npc skull shown in name (level too high) + new party exp share formula farm / gather tiles + dynamic map tiles (gather) + attackable map tiles (mine, log, etc) + serverside collectable item containers + timered + stacked respawning item(s) transport system ![]() + new npc type + dynamic warp system + eostudio support (transport tab) paperdoll pagecontroller + paperdoll general page + paperdoll loadout/cosmetics page + paperdoll questbook page integration paperdoll loadout page + paperdoll second loadout tab + paperdoll fast switch button + paperdoll batle stats replacement paperdoll cosmetics page + paperdoll cosmetics tab + paperdoll extra costume slot + paperdoll extra wings slot + paperdoll extra pet slot + paperdoll extra torch slot paperdoll cosmetic reverse + normal armor -> costume slot (no stats) + normal hat -> coshat slot (no stats) crafting updates + crafting can require additional currencies + crafting ingredients can go above 255+ + dedicated npc.craft type lighting engine + general map lightmode + general masked lightspots + general glow effects + fireflies, glitters, droplets. + godrays, siderays, voidrays. + fire, smoke, particles etc. object gfx animation + support for animated object gfx. dynamic map engine + new earthquake (scaling) + effects triggered by earthquakes. + wind, turbines etc. day/night engine + configurable day/shadow/night duration + smooth light transitions + server wide day/night cycles tile effects + z layer (raised ground level) + sound sfx files (sfx channel) + conveyor tiles + footstep tiles + charged tiles wall effects + forcefield walls + glass/seethrough walls additional map warps + quest-locked warp tiles. + portal-activated warp tiles. character render + buddy layer + buddy layer x2 additional base skins + 4 additional skins SP repurpose + changed to serverside value + only rechargable by Special Potions new item types + new type: special potion + new type: costume type + new type: coshat type + new type: wings type + new type: buddy type + new type: torch type stat refactoring + stat-power : + damage, + weight + stat-accuracy : + hitrate + stat-defense : + armor + stat-dexterity: + evade + stat-vitality: + hp + stat-aura: + mp item refactoring + new item rarity: poor + new item rarity: mythical (green) + new item element: devine + new subtype: instrument + new subtype: wedding | game clock adjustments + 18% boosted game clock (gamespeed) connectivity + item pub-file sync after login + lag/congestion indication icons + instant lag notification Big number support + Big exp number support (64-bit) + Big stat(s) number support + Lvl 252+ support (2-bytes) + Weight 252+ support (2-bytes) admin/debug architecture + A-admin level (command list) + D-debug level (command list) + command server lockdown modes (c/a/d) bot captcha .v2 + secured bot captcha communications + server enforced bot catpcha UI adjustments + all new recharged theme + classic EO theme is still updated. + classic EO theme available as optional theme. + topbar: added daytime/night rotation icon + topbar: added lightstate icon + account management dialog + account change email dialog + character signup/log date popup + added map channels dialog eomap studio + weather and weather zones + light editor + day night cycles map sfx hotspots + multiple hotspot sfx buffers + realtime hotspot mixing map format layers + additional z-tiles layer(s) + additional over-object layer(s) naming/spacing + name reservation system (db) + name can have 2 uppercase (eos-side) + name can have 2 postfixed numbers shops + general item sell prices + drag to sell item (any item*) eo+ quest engine + reversed npc.id StartQuest() lookup + added quest prerequisites + quest chain support eo+ quest updates + action: showMessage + rule: enterArea(rad/line) + rule: wearsItems(…) + rule: clickedItem(x,y) + rule: clickedTile(x,y) + rule: clickedObject(x,y) data format merger + new data file formats + new (all-in-1) data studio tool + auto fallback to english (if no translation) stats and diagnostics + realtime ping graphs + ping reset button + exp stats reset button + best kill reset button adjustments + hotkey interdrag now possible + mouseclick pathfind can be disabled + mouseclick closeattack can be disabled + withdraw specific ammount from locker account security + communicated password encryption + hashed db password storage + db key split local and remote (eockey-a+b) + email change features + pw change features + pw recovery system new npc type + collectable npc ![]() npc .pubfile + npc idle behaviour + npc spawn behaviour (day/night) + npc attack behaviour + greeting and agro sfx + elite-form respawn chance + respawns (instanced) + follow range + idle animation + follow range + immune advanced lookup + lookup: #item [name] + lookup: #npc [name] + lookup: #craft [name] + lookup: #shop [name] + lookup: #locker / #bank advanced chat filters ![]() + improved chat filter + server overwrite + strict mode, ultra mode status widget+ + click to rotate + latency widget item .pubfile + tier control + energy control + socket control + variant control + element control + general sell price + target range + target AoE codebase porting 1/2 + file i/o to wrapper + fonts to wrapper + mouse to wrapper + keyboard to wrapper config + mouse-click pathfind toggle + mouse-click closeattack toggle + sfx sound volume (0-100) + lighting quality toggle |
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